terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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INotificationReceiver.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Scripting
;
3
4
namespace
UnityEngine.Playables
5
{
6
// Token: 0x02000152 RID: 338
7
[
RequiredByNativeCode
]
8
public
interface
INotificationReceiver
9
{
10
// Token: 0x0600064F RID: 1615
11
[
RequiredByNativeCode
]
12
void
OnNotify
(
Playable
origin,
INotification
notification
,
object
context);
13
}
14
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
UnityEngine.Playables.INotificationReceiver.OnNotify
void OnNotify(Playable origin, INotification notification, object context)
UnityEngine.Playables.INotificationReceiver
Definition
INotificationReceiver.cs:9
UnityEngine.Playables.INotification
Definition
INotification.cs:7
System
Definition
__ComObject.cs:4
UnityEngine.Playables
Definition
FrameData.cs:4
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:4
UnityEngine.Playables.Playable
Definition
Playable.cs:10
source
UnityEngine.CoreModule
UnityEngine
Playables
INotificationReceiver.cs
Generated by
1.10.0