terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ HandleItemSlotLogic()

void Terraria.GameContent.UI.Elements.UIItemSlot.HandleItemSlotLogic ( )
inlineprivate

Definition at line 24 of file UIItemSlot.cs.

25 {
27 {
28 Player localPlayer = Main.LocalPlayer;
29 int num = 1;
31 Vector2 position = this._itemArray.position;
33 if (position == null)
34 {
35 }
39 Item[] itemArray = this._itemArray;
40 if (itemSlotContext != 0 && itemSlotContext == 0)
41 {
43 }
44 }
45 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
UIElement< Parent > k__BackingField

References Terraria.GameContent.UI.Elements.UIItemSlot._itemArray, Terraria.GameContent.UI.Elements.UIItemSlot._itemSlotContext, Terraria.UI.UIElement.IsMouseHovering, j__TPar, Terraria.UI.UIElement.k__BackingField, Terraria.Main.LocalPlayer, and Terraria.Entity.position.