terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ IsMouseHovering

bool Terraria.UI.UIElement.IsMouseHovering
getprivate set

Definition at line 333 of file UIElement.cs.

334 {
336 get
337 {
338 return this.<IsMouseHovering>k__BackingField;
339 }
341 private set
342 {
343 }
344 }
class f__AnonymousType0<< Count > j__TPar
UIElement< Parent > k__BackingField

Referenced by Terraria.UI.UIElement.DrawDebugHitbox(), Terraria.GameContent.UI.Elements.UIBestiaryEntryButton.DrawSelf(), Terraria.GameContent.UI.Elements.UIBestiaryInfoItemLine.DrawSelf(), Terraria.GameContent.UI.Elements.UIColoredImageButton.DrawSelf(), Terraria.GameContent.UI.Elements.UIColoredSlider.DrawSelf(), Terraria.GameContent.UI.Elements.UIDynamicItemCollection.DrawSelf(), Terraria.GameContent.UI.Elements.UIImageButton.DrawSelf(), Terraria.GameContent.UI.Elements.UIKeybindingSimpleListItem.DrawSelf(), Terraria.GameContent.UI.Elements.UIKeybindingToggleListItem.DrawSelf(), Terraria.GameContent.UI.Elements.UIToggleImage.DrawSelf(), Terraria.GameContent.UI.Elements.UIItemSlot.HandleItemSlotLogic(), Terraria.UI.UIElement.MouseOver(), Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.research_OnUpdate(), Terraria.GameContent.UI.Elements.UIBestiaryFilteringOptionsGrid.ShowButtonName(), Terraria.GameContent.UI.Elements.UICreativeItemsInfiniteFilteringOptions.ShowButtonName(), Terraria.GameContent.UI.States.UIBestiaryTest.ShowStats_Completion(), Terraria.GameContent.UI.Elements.UIDynamicItemCollection.Update(), and Terraria.GameContent.UI.Elements.UICreativeItemsInfiniteFilteringOptions.UpdateVisuals().