terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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System.Runtime.Remoting.Messaging.AsyncResult Class Reference
+ Inheritance diagram for System.Runtime.Remoting.Messaging.AsyncResult:

Public Member Functions

virtual IMessageCtrl AsyncProcessMessage (IMessage msg, IMessageSink replySink)
 
virtual IMessage GetReplyMessage ()
 
virtual void SetMessageCtrl (IMessageCtrl mc)
 
virtual IMessage SyncProcessMessage (IMessage msg)
 

Package Functions

 AsyncResult ()
 
void SetCompletedSynchronously (bool completed)
 
IMessage EndInvoke ()
 
object Invoke ()
 

Properties

virtual object AsyncState [get]
 
virtual WaitHandle AsyncWaitHandle [get]
 
virtual bool CompletedSynchronously [get]
 
virtual bool IsCompleted [get]
 
bool EndInvokeCalled [get, set]
 
virtual object AsyncDelegate [get]
 
IMessageSink NextSink [get]
 
MonoMethodMessage CallMessage [get, set]
 

Private Member Functions

void IThreadPoolWorkItem. ExecuteWorkItem ()
 
void IThreadPoolWorkItem. MarkAborted (ThreadAbortException tae)
 

Private Attributes

object async_state
 
WaitHandle handle
 
object async_delegate
 
IntPtr data
 
object object_data
 
bool sync_completed
 
bool completed
 
bool endinvoke_called
 
object async_callback
 
ExecutionContext current
 
ExecutionContext original
 
long add_time
 
MonoMethodMessage call_message
 
IMessageCtrl message_ctrl
 
IMessage reply_message
 
WaitCallback orig_cb
 

Detailed Description

Definition at line 11 of file AsyncResult.cs.


The documentation for this class was generated from the following file: