terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIProgressBar.cs
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1using System;
3using Terraria.UI;
4
6{
7 // Token: 0x02000AC7 RID: 2759
8 public class UIProgressBar : UIElement
9 {
10 // Token: 0x06005127 RID: 20775 RVA: 0x0027F968 File Offset: 0x0027DB68
12 {
13 if (!true)
14 {
15 }
16 base..ctor();
19 base.Append(progressBar);
20 }
21
22 // Token: 0x06005128 RID: 20776 RVA: 0x0027F9A4 File Offset: 0x0027DBA4
23 public void SetProgress(float value)
24 {
26 }
27
28 // Token: 0x06005129 RID: 20777 RVA: 0x0027F9B8 File Offset: 0x0027DBB8
37
38 // Token: 0x040089CC RID: 35276
40
41 // Token: 0x040089CD RID: 35277
42 private float _visualProgress;
43
44 // Token: 0x040089CE RID: 35278
45 private float _targetProgress;
46
47 // Token: 0x02000AC8 RID: 2760
49 {
50 // Token: 0x0600512A RID: 20778 RVA: 0x0027F9F0 File Offset: 0x0027DBF0
51 protected override void DrawSelf(SpriteBatch spriteBatch)
52 {
53 float x = this._dimensions.X;
54 float y = this._dimensions.Y;
55 float width = this._dimensions.Width;
56 float height = this._dimensions.Height;
57 if (!true)
58 {
59 }
60 if (!true)
61 {
62 }
63 if (!true)
64 {
65 }
66 }
67
68 // Token: 0x0600512B RID: 20779 RVA: 0x0027FA38 File Offset: 0x0027DC38
70 {
71 if (!true)
72 {
73 }
74 base..ctor();
75 }
76 }
77 }
78}
class f__AnonymousType0<< Count > j__TPar
override void DrawSelf(SpriteBatch spriteBatch)
UIProgressBar.UIInnerProgressBar _progressBar
void Append(UIElement element)
Definition UIElement.cs:412
CalculatedStyle _dimensions