terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ActiveSound() [3/3]

Terraria.Audio.ActiveSound.ActiveSound ( SoundStyle style,
Vector2 position,
ActiveSound::LoopedPlayCondition condition )
inline

Definition at line 102 of file ActiveSound.cs.

103 {
104 this.Volume = (float)16256;
105 float pitchVariance = style._pitchVariance;
106 this.Style = style;
108 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Audio.SoundStyle._pitchVariance, and j__TPar.