terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 5792 of file Main.cs.
References InterfaceStyles_Layout.Active, Terraria.Main.ambientVolume, Terraria.Main.autoPause, Terraria.Main.autoSave, Terraria.Main.BackgroundEnabled, Terraria.Main.caveParallax, Terraria.Main.Configuration, Terraria.Main.ControllerBorderColor, Terraria.Main.ControllerColor, Terraria.Main.cSmartCursorModeIsToggleAndNotHold, Terraria.GameContent.ChildSafety.Disabled, Terraria.Main.DisableIntenseVisualEffects, Terraria.UI.ItemSlot.Options.DisableLeftShiftTrashCan, ScreenPostProcessor.Enabled, UnityEngine.Screen.height, Terraria.Main.HidePassword, Terraria.UI.ItemSlot.Options.HighlightNewItems, VirtualControlsProfile_Layout.Id, MultiplayerChat_Layout.Instance, Terraria.Main.invasionProgressMode, Terraria.Main.inventoryTooltipTime, j__TPar, Terraria.Main.mapEnabled, System.mode, Terraria.Lighting.Mode, Terraria.Main.MouseBorderColor, Terraria.Main.mouseColor, Terraria.Main.MouseShowBuildingGrid, Terraria.Main.musicVolume, System.DateTime.Now, Terraria.Main.placementPreview, Terraria.IO.Preferences.Put(), Terraria.Main.qaStyle, ItemGrid_Layout.Reorder, Terraria.Main.ReversedUpDownArmorSetBonuses, Terraria.IO.Preferences.Save(), Terraria.Main.SettingsEnabled_MinersWobble, Terraria.Main.SettingsEnabled_OpaqueBoxBehindTooltips, Terraria.Main.SettingsEnabled_TilesSwayInWind, Terraria.Main.showFrameRate, Terraria.Main.showItemText, Terraria.Player.SmartCursorSettings.SmartAxeAfterPickaxe, Terraria.Player.SmartCursorSettings.SmartBlocksEnabled, Terraria.Main.soundVolume, System.text, MultiplayerChat_Layout.TextGrid, Terraria.Main.ThickMouse, Terraria.Main.tooltipTime, Terraria.Main.TOWMusicUnlocked, Map_Layout.UseLargeMinimap, Terraria.GameInput.LockOnHelper.UseMode, Terraria.Main.WaveQuality, and UnityEngine.Screen.width.
Referenced by GUISettings.Draw(), GUISettingsPauseMenu.Draw(), Terraria.Main.QuitGame(), Terraria.Main.ResetSettings(), and Terraria.WorldGen.saveToonWhilePlayingCallBack().