terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawWaters()

void Terraria.Main.DrawWaters ( bool isBackground = false)
inlineprivate

Definition at line 15058 of file Main.cs.

15059 {
15060 if (!true)
15061 {
15062 }
15063 Main.drewLava = false;
15064 bool flushWater = this.FlushWater;
15065 if (flushWater)
15066 {
15067 if (!flushWater)
15068 {
15069 }
15070 Main.waterStyle = Main.CalculateWaterStyle(false);
15072 int waterStyle = Main.waterStyle;
15073 int waterStyle2 = Main.waterStyle;
15074 float[] liquidAlpha = Main.liquidAlpha;
15075 float[] liquidAlpha2 = Main.liquidAlpha;
15076 return;
15077 }
15078 float[] liquidAlpha3 = Main.liquidAlpha;
15079 int waterStyle3 = Main.waterStyle;
15080 }
class f__AnonymousType0<< Count > j__TPar
static int waterStyle
Definition Main.cs:1651
static float[] liquidAlpha
Definition Main.cs:1637
bool FlushWater
Definition Main.cs:21265

References Terraria.Main.CalculateWaterStyle(), Terraria.Main.FlushWater, j__TPar, Terraria.Main.liquidAlpha, and Terraria.Main.waterStyle.

Referenced by Terraria.Main.RenderBackground(), and Terraria.Main.RenderWater().