terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_015_Flails_Old()

void Terraria.Projectile.AI_015_Flails_Old ( )
inlineprivate

Definition at line 2832 of file Projectile.cs.

2833 {
2834 int num = 1;
2835 long num2 = 0L;
2836 this.AI_015_Flails_Dust(num2 != 0L);
2837 if (num == 0)
2838 {
2839 }
2840 Vector2 center = base.Center;
2841 Vector2 vector;
2842 float num3 = vector.Length();
2843 this.Kill();
2844 }
class f__AnonymousType0<< Count > j__TPar
void AI_015_Flails_Dust(bool doFastThrowDust)

References Terraria.Projectile.AI_015_Flails_Dust(), j__TPar, Terraria.Projectile.Kill(), System.L, and Microsoft.Xna.Framework.Vector2.Length().