terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_015_Flails_Dust()

void Terraria.Projectile.AI_015_Flails_Dust ( bool doFastThrowDust)
inlineprivate

Definition at line 2847 of file Projectile.cs.

2848 {
2849 int num = this.type;
2850 float x = this.position.X;
2851 float y = this.position.Y;
2852 int width = this.width;
2853 bool wet = this.wet;
2854 float x2 = this.velocity.X;
2855 float y2 = this.velocity.Y;
2856 if (num == 0)
2857 {
2858 }
2859 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463
Vector2 position
Definition Entity.cs:460

References j__TPar, Terraria.Entity.position, Terraria.Projectile.type, Terraria.Entity.velocity, Terraria.Entity.wet, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.

Referenced by Terraria.Projectile.AI_015_Flails_Old().