terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_047_MagnetSphere_TryAttacking()

void Terraria.Projectile.AI_047_MagnetSphere_TryAttacking ( )
inlineprivate

Definition at line 2178 of file Projectile.cs.

2179 {
2180 int num = 1;
2181 if (num == 0)
2182 {
2183 }
2184 if (num == 0)
2185 {
2186 }
2187 float x = this.position.X;
2188 int width = this.width;
2189 int height = this.height;
2190 float y = this.position.Y;
2191 Vector2 center = base.Center;
2192 if (height == 0)
2193 {
2194 }
2195 if (height == 0)
2196 {
2197 }
2198 if (this.timeLeft == 0)
2199 {
2200 }
2201 int width2 = this.width;
2202 int height2 = this.height;
2203 float x2 = this.position.X;
2204 float y2 = this.position.Y;
2205 float x3 = this.velocity.X;
2206 float y3 = this.velocity.Y;
2208 int num2 = this.damage;
2209 float num3 = this.knockBack;
2210 int num4 = this.owner;
2211 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463
Vector2 position
Definition Entity.cs:460
IEntitySource GetProjectileSource_FromThis()

References Terraria.Projectile.damage, Terraria.Projectile.GetProjectileSource_FromThis(), Terraria.Entity.height, j__TPar, Terraria.Projectile.knockBack, Terraria.Projectile.owner, Terraria.Entity.position, Terraria.Projectile.timeLeft, Terraria.Entity.velocity, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.

Referenced by Terraria.Projectile.AI_047_MagnetSphere().