terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DiscLight.cs
Go to the documentation of this file.
1
using
System
;
2
3
namespace
UnityEngine.Experimental.GlobalIllumination
4
{
5
// Token: 0x02000133 RID: 307
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public
struct
DiscLight
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{
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// Token: 0x0400053E RID: 1342
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public
int
instanceID
;
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// Token: 0x0400053F RID: 1343
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public
bool
shadow
;
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// Token: 0x04000540 RID: 1344
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public
LightMode
mode
;
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// Token: 0x04000541 RID: 1345
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public
Vector3
position
;
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// Token: 0x04000542 RID: 1346
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public
Quaternion
orientation
;
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// Token: 0x04000543 RID: 1347
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public
LinearColor
color
;
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// Token: 0x04000544 RID: 1348
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public
LinearColor
indirectColor
;
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// Token: 0x04000545 RID: 1349
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public
float
range
;
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// Token: 0x04000546 RID: 1350
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public
float
radius
;
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// Token: 0x04000547 RID: 1351
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public
FalloffType
falloff
;
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}
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}
System
Definition
__ComObject.cs:4
UnityEngine.Experimental.GlobalIllumination.FalloffType
FalloffType
Definition
FalloffType.cs:7
UnityEngine.Experimental.GlobalIllumination.LightMode
LightMode
Definition
LightMode.cs:7
UnityEngine.Experimental.GlobalIllumination
Definition
AngularFalloffType.cs:4
UnityEngine.Experimental.GlobalIllumination.DiscLight.position
Vector3 position
Definition
DiscLight.cs:18
UnityEngine.Experimental.GlobalIllumination.DiscLight.mode
LightMode mode
Definition
DiscLight.cs:15
UnityEngine.Experimental.GlobalIllumination.DiscLight.falloff
FalloffType falloff
Definition
DiscLight.cs:36
UnityEngine.Experimental.GlobalIllumination.DiscLight.radius
float radius
Definition
DiscLight.cs:33
UnityEngine.Experimental.GlobalIllumination.DiscLight.range
float range
Definition
DiscLight.cs:30
UnityEngine.Experimental.GlobalIllumination.DiscLight.instanceID
int instanceID
Definition
DiscLight.cs:9
UnityEngine.Experimental.GlobalIllumination.DiscLight.indirectColor
LinearColor indirectColor
Definition
DiscLight.cs:27
UnityEngine.Experimental.GlobalIllumination.DiscLight.orientation
Quaternion orientation
Definition
DiscLight.cs:21
UnityEngine.Experimental.GlobalIllumination.DiscLight.shadow
bool shadow
Definition
DiscLight.cs:12
UnityEngine.Experimental.GlobalIllumination.DiscLight.color
LinearColor color
Definition
DiscLight.cs:24
UnityEngine.Experimental.GlobalIllumination.DiscLight
Definition
DiscLight.cs:7
UnityEngine.Experimental.GlobalIllumination.LinearColor
Definition
LinearColor.cs:8
UnityEngine.Quaternion
Definition
Quaternion.cs:19
UnityEngine.Vector3
Definition
Vector3.cs:18
source
UnityEngine.CoreModule
UnityEngine
Experimental
GlobalIllumination
DiscLight.cs
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1.10.0