terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DiscLight.cs
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1using System;
2
4{
5 // Token: 0x02000133 RID: 307
6 public struct DiscLight
7 {
8 // Token: 0x0400053E RID: 1342
9 public int instanceID;
10
11 // Token: 0x0400053F RID: 1343
12 public bool shadow;
13
14 // Token: 0x04000540 RID: 1344
16
17 // Token: 0x04000541 RID: 1345
19
20 // Token: 0x04000542 RID: 1346
22
23 // Token: 0x04000543 RID: 1347
25
26 // Token: 0x04000544 RID: 1348
28
29 // Token: 0x04000545 RID: 1349
30 public float range;
31
32 // Token: 0x04000546 RID: 1350
33 public float radius;
34
35 // Token: 0x04000547 RID: 1351
37 }
38}