terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ActuateForced()

static void Terraria.Wiring.ActuateForced ( int i,
int j )
inlinestatic

Definition at line 137 of file Wiring.cs.

138 {
139 if (!true)
140 {
141 }
142 Tile tile;
143 bool flag = tile.inActive();
144 Wiring.ReActive(i, j);
145 }
static Wiring()
Definition Wiring.cs:563

References Terraria.Tile.inActive(), and Terraria.Wiring.ReActive().

Referenced by Terraria.Wiring.HitWireSingle().