terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IDebugDrawer.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework
;
3
using
Microsoft.Xna.Framework.Graphics
;
4
5
namespace
ReLogic.Graphics
6
{
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// Token: 0x02000B38 RID: 2872
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public
interface
IDebugDrawer
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{
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// Token: 0x060053BB RID: 21435
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void
DrawSquare
(
Vector4
positionAndSize
,
Color
color);
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// Token: 0x060053BC RID: 21436
14
void
DrawSquareFromCenter
(
Vector2
center,
Vector2
size,
float
rotation,
Color
color);
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
ReLogic.Graphics.IDebugDrawer.DrawSquare
void DrawSquare(Vector4 positionAndSize, Color color)
ReLogic.Graphics.IDebugDrawer.DrawSquareFromCenter
void DrawSquareFromCenter(Vector2 center, Vector2 size, float rotation, Color color)
ReLogic.Graphics.IDebugDrawer
Definition
IDebugDrawer.cs:9
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
ReLogic.Graphics
Definition
BasicDebugDrawer.cs:6
System
Definition
__ComObject.cs:4
Microsoft.Xna.Framework.Graphics.Color
Definition
Color.cs:12
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
Microsoft.Xna.Framework.Vector4
Definition
Vector4.cs:10
source
ReLogic
Graphics
IDebugDrawer.cs
Generated by
1.10.0