terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Button_Layout.cs
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1using System;
5
6// Token: 0x020001AB RID: 427
8public class Button_Layout
9{
10 // Token: 0x06000B7B RID: 2939 RVA: 0x0003A3C4 File Offset: 0x000385C4
12 {
13 if (17146 == 0)
14 {
15 }
16 this.Color = 17146;
17 base..ctor();
18 }
19
20 // Token: 0x04000DED RID: 3565
22
23 // Token: 0x04000DEE RID: 3566
25
26 // Token: 0x04000DEF RID: 3567
27 public Vector2 Location = 17146;
28
29 // Token: 0x04000DF0 RID: 3568
30 [BoxGroup("Normal", -1, null, null)]
31 public float Scale = (float)16256;
32
33 // Token: 0x04000DF1 RID: 3569
34 [BoxGroup("Picking", -1, "Style", null)]
36
37 // Token: 0x04000DF2 RID: 3570
38 [BoxGroup("Picking", -1, null, null)]
40
41 // Token: 0x04000DF3 RID: 3571
42 [BoxGroup("Normal", -1, null, null)]
43 public Color Color;
44
45 // Token: 0x04000DF4 RID: 3572
46 [BoxGroup("Picking", -1, null, null)]
48}
class f__AnonymousType0<< Count > j__TPar
bool UseCirclePickingRegion
Vector2 PickBorder
Vector2 PickOffset
ControlAnchor.ControlId AnchorControl
LayoutCalculator.AnchorType Anchor