terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DryadPortalKnock()

void Terraria.Cinematics.DD2Film.DryadPortalKnock ( FrameEventData evt)
inlineprivate

Definition at line 95 of file DD2Film.cs.

96 {
97 NPC dryad = this._dryad;
98 if (dryad != null)
99 {
100 float x = dryad.velocity.X;
102 Vector2 center = dryad.Center;
104 return;
105 }
106 NPC ogre = this._ogre;
107 if (ogre != null)
108 {
109 int myPlayer = Main.myPlayer;
110 ogre.target = myPlayer;
111 NPC ogre2 = this._ogre;
112 int num = 1;
113 ogre2.direction = num;
114 return;
115 }
116 }
class f__AnonymousType0<< Count > j__TPar
Vector2 Center
Definition Entity.cs:134
Vector2 velocity
Definition Entity.cs:463

References Terraria.Cinematics.DD2Film._dryad, Terraria.Cinematics.DD2Film._ogre, Terraria.Entity.Center, j__TPar, Terraria.Main.myPlayer, Terraria.Entity.velocity, and Microsoft.Xna.Framework.Vector2.X.