154 Debug.
Log(
"Attempting player sign in");
176 bool flag =
string.IsNullOrEmpty(
text);
214 Debug.
Log(
"Player Failed to authenticate :" + error);
293 return "Editor_GPSignInTimeout";
class f__AnonymousType0<< Count > j__TPar
static bool s_requestedLogin
static DateTime EditorSignInStart
static bool s_usingCachedId
static Android_UserManager()
static bool AttemptingSignIn
static bool _delayedStartup
static DrPlatform.Android.User.LoginState CurrentState
static string s_avatarImageURL
static void playerAuthenticated()
const string c_accountIdLastUserGameTag
static void RequestLogin()
static void _authenticationFailedEvent(string error)
static void _authenticationSucceededEvent(string userID)
static void playerLoggedOut()
static string EditorUserAlias
static string AccountProfileURL
static bool s_currentlyLoggingIn
static float EditorSignInProcessTimeout
static void AttemptSignIn()
const string c_accountIdLastUserKey
static bool s_attemptedPassiveLogin
static bool EditorAttemptingSignIn
static bool EditorSignedIn
static string EditorUserId
static void Log(object message)
static void SetString(string key, string value)
static void SetFloat(string key, float value)