terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ _authenticationSucceededEvent()

static void Android_UserManager._authenticationSucceededEvent ( string userID)
inlinestaticprivate

Definition at line 199 of file Android_UserManager.cs.

200 {
201 if (!true)
202 {
203 }
204 Debug.Log("Player authenticated :" + userID);
206 }
class f__AnonymousType0<< Count > j__TPar
static void playerAuthenticated()
static void Log(object message)
Definition Debug.cs:51

References j__TPar, UnityEngine.Debug.Log(), and playerAuthenticated().