terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IConstructionCallMessage.cs
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1using System;
5
7{
8 // Token: 0x02000389 RID: 905
9 [ComVisible(true)]
11 {
12 // Token: 0x1700037C RID: 892
13 // (get) Token: 0x06001D62 RID: 7522
15
16 // Token: 0x1700037D RID: 893
17 // (get) Token: 0x06001D63 RID: 7523
18 string ActivationTypeName { get; }
19
20 // Token: 0x1700037E RID: 894
21 // (get) Token: 0x06001D64 RID: 7524
22 // (set) Token: 0x06001D65 RID: 7525
23 IActivator Activator { get; set; }
24
25 // Token: 0x1700037F RID: 895
26 // (get) Token: 0x06001D66 RID: 7526
28
29 // Token: 0x17000380 RID: 896
30 // (get) Token: 0x06001D67 RID: 7527
32 }
33}
class f__AnonymousType0<< Count > j__TPar