terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IMethodMessage.cs
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1using System;
4
6{
7 // Token: 0x020003AF RID: 943
8 [ComVisible(true)]
9 public interface IMethodMessage : IMessage
10 {
11 // Token: 0x170003B9 RID: 953
12 // (get) Token: 0x06001E12 RID: 7698
13 int ArgCount { get; }
14
15 // Token: 0x170003BA RID: 954
16 // (get) Token: 0x06001E13 RID: 7699
17 object[] Args { get; }
18
19 // Token: 0x170003BB RID: 955
20 // (get) Token: 0x06001E14 RID: 7700
22
23 // Token: 0x170003BC RID: 956
24 // (get) Token: 0x06001E15 RID: 7701
26
27 // Token: 0x170003BD RID: 957
28 // (get) Token: 0x06001E16 RID: 7702
29 string MethodName { get; }
30
31 // Token: 0x170003BE RID: 958
32 // (get) Token: 0x06001E17 RID: 7703
33 object MethodSignature { get; }
34
35 // Token: 0x170003BF RID: 959
36 // (get) Token: 0x06001E18 RID: 7704
37 string TypeName { get; }
38
39 // Token: 0x170003C0 RID: 960
40 // (get) Token: 0x06001E19 RID: 7705
41 string Uri { get; }
42
43 // Token: 0x06001E1A RID: 7706
44 object GetArg(int argNum);
45 }
46}
class f__AnonymousType0<< Count > j__TPar