terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IList.cs
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1using System;
2
3namespace System.Collections
4{
5 // Token: 0x020005EA RID: 1514
6 public interface IList : ICollection, IEnumerable
7 {
8 // Token: 0x17000702 RID: 1794
9 object this[int index] { get; set; }
10
11 // Token: 0x06002DBE RID: 11710
12 int Add(object value);
13
14 // Token: 0x06002DBF RID: 11711
15 bool Contains(object value);
16
17 // Token: 0x06002DC0 RID: 11712
18 void Clear();
19
20 // Token: 0x17000703 RID: 1795
21 // (get) Token: 0x06002DC1 RID: 11713
22 bool IsReadOnly { get; }
23
24 // Token: 0x17000704 RID: 1796
25 // (get) Token: 0x06002DC2 RID: 11714
26 bool IsFixedSize { get; }
27
28 // Token: 0x06002DC3 RID: 11715
29 int IndexOf(object value);
30
31 // Token: 0x06002DC4 RID: 11716
32 void Insert(int index, object value);
33
34 // Token: 0x06002DC5 RID: 11717
35 void Remove(object value);
36
37 // Token: 0x06002DC6 RID: 11718
38 void RemoveAt(int index);
39 }
40}
int Add(object value)
void RemoveAt(int index)
void Remove(object value)
int IndexOf(object value)
bool Contains(object value)
void Insert(int index, object value)