terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ LoadFonts()

static void Terraria.Initializers.AssetInitializer.LoadFonts ( AssetRequestMode mode)
inlinestaticprivate

Definition at line 78 of file AssetInitializer.cs.

79 {
80 Asset asset = AssetInitializer.LoadAsset("Fonts/Item_Stack", mode);
81 Asset asset2 = AssetInitializer.LoadAsset("Fonts/Mouse_Text", mode);
82 Asset asset3 = AssetInitializer.LoadAsset("Fonts/Death_Text", mode);
83 Asset asset4 = AssetInitializer.LoadAsset("Fonts/Combat_Text", mode);
84 if (asset4 == null || asset4 != null)
85 {
86 Asset asset5 = AssetInitializer.LoadAsset("Fonts/Combat_Crit", mode);
87 if (asset5 == null || asset5 != null)
88 {
89 return;
90 }
91 }
93 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, and System.mode.