90 bool flag =
text ==
"";
class f__AnonymousType0<< Count > j__TPar
Assembly[] GetAssemblies(bool refOnly)
static AppDomain CurrentDomain
static bool SetMinThreads(int workerThreads, int completionPortThreads)
static void InitializeLegacyLocalization()
static void ForceLoadAssembly(Assembly assembly, bool initializeStaticMembers)
static IntPtr JitForcedMethodCache
static void ForceStaticInitializers(Assembly assembly)
static void InitializeConsoleOutput()
static void ForceJITOnAssembly(Assembly assembly)
static void SetupLogging()
static void StartForceLoad()
static void ForceLoadAssembly(string name, bool initializeStaticMembers)
static void ForceLoadThread(object threadContext)
static bool LoadedEverything
static void LaunchGame(string[] args, bool monoArgs=false)
const string TerrariaSaveFolderPath
static Dictionary< string, string > LaunchParameters
static float LoadedPercentage
static void DisplayException(Exception e)
static string[] ConvertMonoArgsToDotNet(string[] brokenArgs)
static Dictionary< string, string > ParseArguements(string[] args)