terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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RectangleLight.cs
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1using System;
2
4{
5 // Token: 0x02000132 RID: 306
6 public struct RectangleLight
7 {
8 // Token: 0x04000533 RID: 1331
9 public int instanceID;
10
11 // Token: 0x04000534 RID: 1332
12 public bool shadow;
13
14 // Token: 0x04000535 RID: 1333
16
17 // Token: 0x04000536 RID: 1334
19
20 // Token: 0x04000537 RID: 1335
22
23 // Token: 0x04000538 RID: 1336
25
26 // Token: 0x04000539 RID: 1337
28
29 // Token: 0x0400053A RID: 1338
30 public float range;
31
32 // Token: 0x0400053B RID: 1339
33 public float width;
34
35 // Token: 0x0400053C RID: 1340
36 public float height;
37
38 // Token: 0x0400053D RID: 1341
40 }
41}