terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AnimationPlayableOutput.cs
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1using System;
5
7{
8 // Token: 0x0200001E RID: 30
9 [NativeHeader("Runtime/Director/Core/HPlayableGraph.h")]
11 [NativeHeader("Modules/Animation/ScriptBindings/AnimationPlayableOutput.bindings.h")]
12 [StaticAccessor("AnimationPlayableOutputBindings", StaticAccessorType.DoubleColon)]
13 [NativeHeader("Modules/Animation/Director/AnimationPlayableOutput.h")]
14 [NativeHeader("Modules/Animation/Animator.h")]
15 [NativeHeader("Runtime/Director/Core/HPlayableOutput.h")]
17 {
18 // Token: 0x04000054 RID: 84
20 }
21}
class f__AnonymousType0<< Count > j__TPar