terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetGuideString()

override string TutorialStep_05_Torches.GetGuideString ( )
inlinevirtual

Reimplemented from TutorialStep.

Definition at line 17 of file TutorialStep_05_Torches.cs.

18 {
19 LocalizedText text = Language.GetText("Tutorial.CraftLightsKillSlimes2");
20 if (this.givenSword && !this.torchesPlaced)
21 {
22 KeyCode keyCode;
23 while (keyCode == KeyCode.None)
24 {
25 }
26 string text2;
27 return text2;
28 }
29 string <Value>k__BackingField = Language.GetText("Tutorial.CraftLightsKillSlimes").<Value>k__BackingField;
30 if ("Tutorial.CraftLightsKillSlimes" == null)
31 {
32 }
34 string textValue = Language.GetTextValue("TutorialTouch.CraftLightsKillSlimes2");
35 if (!this.givenSword || this.torchesPlaced)
36 {
37 return Language.GetTextValue("TutorialTouch.CraftLightsKillSlimes");
38 }
39 if ("Tutorial.CraftLightsCraftTorches" != null)
40 {
41 return "TutorialTouch.CraftLightsCraftTorches";
42 }
43 string text3;
44 return text3;
45 }
class f__AnonymousType0<< Count > j__TPar
static LocalizedText GetText(string key)
Definition Language.cs:44
static string GetTextValue(string key)
Definition Language.cs:54
static XNAUnityRunner.ForcedInputMode PrimaryInputMode

References Terraria.Localization.Language.GetText(), Terraria.Localization.Language.GetTextValue(), givenSword, j__TPar, XNAUnityRunner.PrimaryInputMode, System.text, and torchesPlaced.