terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SoundGroup.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Audio
;
3
4
// Token: 0x02000051 RID: 81
5
public
class
SoundGroup
6
{
7
// Token: 0x1700006F RID: 111
8
// (get) Token: 0x060001AD RID: 429 RVA: 0x00004DD4 File Offset: 0x00002FD4
9
public
AudioMixerGroup
MixerGroup
10
{
11
get
12
{
13
AudioMixerGroup
group = this.
_group
;
14
AudioMixer
masterMixer
=
SoundManager
.
MasterMixer
;
15
string
mixerGroupPath
= this.
MixerGroupPath
;
16
AudioMixerGroup
[]
array
=
masterMixer
.FindMatchingGroups(
mixerGroupPath
);
17
return
this.
_group
;
18
}
19
}
20
21
// Token: 0x060001AE RID: 430 RVA: 0x00004E04 File Offset: 0x00003004
22
public
SoundGroup
()
23
{
24
}
25
26
// Token: 0x04000124 RID: 292
27
public
string
Id
;
28
29
// Token: 0x04000125 RID: 293
30
public
string
MixerGroupPath
;
31
32
// Token: 0x04000126 RID: 294
33
private
AudioMixerGroup
_group
;
34
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
SoundGroup.MixerGroup
AudioMixerGroup MixerGroup
Definition
SoundGroup.cs:10
SoundGroup.MixerGroupPath
string MixerGroupPath
Definition
SoundGroup.cs:30
SoundGroup.Id
string Id
Definition
SoundGroup.cs:27
SoundGroup.SoundGroup
SoundGroup()
Definition
SoundGroup.cs:22
SoundGroup._group
AudioMixerGroup _group
Definition
SoundGroup.cs:33
SoundGroup
Definition
SoundGroup.cs:6
SoundManager.MasterMixer
static AudioMixer MasterMixer
Definition
SoundManager.cs:27
SoundManager
Definition
SoundManager.cs:10
UnityEngine.Audio.AudioMixerGroup
Definition
AudioMixerGroup.cs:9
UnityEngine.Audio.AudioMixer
Definition
AudioMixer.cs:12
System.ExceptionArgument.array
@ array
System
Definition
__ComObject.cs:4
UnityEngine.Audio
Definition
AudioClipPlayable.cs:7
source
SoundGroup.cs
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