terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ blockSort()

void Ionic.BZip2.BZip2Compressor.blockSort ( )
inlineprivate

Definition at line 264 of file BZip2Compressor.cs.

265 {
266 int num = 1;
267 if (num == 0)
268 {
269 }
270 int num2 = this.last;
271 int num3 = 1;
272 this.workLimit = num;
273 this.firstAttempt = num3 != 0;
274 this.mainSort();
275 if (this.firstAttempt)
276 {
277 int num4 = this.workDone;
278 bool flag = this.firstAttempt;
279 this.randomiseBlock();
280 this.mainSort();
281 }
283 int num5 = this.last;
284 int[] fmap = compressionState.fmap;
286 }
class f__AnonymousType0<< Count > j__TPar
BZip2Compressor.CompressionState cstate

References Ionic.BZip2.BZip2Compressor.cstate, Ionic.BZip2.BZip2Compressor.firstAttempt, j__TPar, Ionic.BZip2.BZip2Compressor.last, Ionic.BZip2.BZip2Compressor.mainSort(), Ionic.BZip2.BZip2Compressor.randomiseBlock(), and Ionic.BZip2.BZip2Compressor.workDone.

Referenced by Ionic.BZip2.BZip2Compressor.CompressAndWrite().