terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ mainSort()

void Ionic.BZip2.BZip2Compressor.mainSort ( )
inlineprivate

Definition at line 248 of file BZip2Compressor.cs.

249 {
251 int num = this.last;
252 char[] quadrant = compressionState.quadrant;
253 int[] mainSort_runningOrder = compressionState.mainSort_runningOrder;
254 int[] mainSort_copy = compressionState.mainSort_copy;
255 int[] ftab = compressionState.ftab;
256 byte[] block = compressionState.block;
257 bool[] mainSort_bigDone = compressionState.mainSort_bigDone;
258 int num2 = this.workLimit;
259 int[] fmap = compressionState.fmap;
260 bool flag = this.firstAttempt;
261 }
class f__AnonymousType0<< Count > j__TPar
BZip2Compressor.CompressionState cstate

References Ionic.BZip2.BZip2Compressor.cstate, Ionic.BZip2.BZip2Compressor.firstAttempt, j__TPar, Ionic.BZip2.BZip2Compressor.last, and Ionic.BZip2.BZip2Compressor.workLimit.

Referenced by Ionic.BZip2.BZip2Compressor.blockSort().