terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ControlsTutorial_Layout Class Reference
+ Inheritance diagram for ControlsTutorial_Layout:

Public Member Functions

 ControlsTutorial_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles ([Optional] string specificStyle)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

float TooltipTime = 0f
 
float TooltipFadeTime
 
int MaximumTooltipWidth = 300
 
int InteractPriority
 
int AutoSelectPriority
 
int AutoFirePriority
 
int QuickHealPriority
 
int QuickManaPriority
 
int QuickBuffPriority
 
int InventoryTogglePriority
 
int ZoomOutPriority
 
int MovementAxisPriority
 
ControlAnchor.ControlId LeftAnchorControl
 
LayoutCalculator.AnchorType LeftAnchor = LayoutCalculator.AnchorType.BottomLeft
 
Vector2 LeftLocation
 
int FirePriority
 
int TargetLockOnPriority
 
int SmartCursorPriority
 
int JumpPriority
 
int QuickMountPriority
 
int ZoomInPriority
 
int FireAxisPriority
 
int GrappleAxisPriority
 
int ProfileSwitchPriority
 
ControlAnchor.ControlId RightAnchorControl
 
LayoutCalculator.AnchorType RightAnchor = LayoutCalculator.AnchorType.BottomLeft
 
Vector2 RightLocation
 
TransactionButton_Layout TutorialButton
 
TransactionButton_Layout TutorialButtonOpen
 
ControlAnchor.ControlId ToggleAnchorControl
 
LayoutCalculator.AnchorType ToggleAnchor = LayoutCalculator.AnchorType.BottomLeft
 
Vector2 ToggleLocation
 
String_Layout TitleFormat
 
ControlAnchor.ControlId MenuAnchorControl
 
LayoutCalculator.AnchorType MenuAnchor = LayoutCalculator.AnchorType.BottomLeft
 
Vector2 MenuLocation
 
Vector2 MenuTopLocation
 
Vector2 MenuBottomLocation
 
string name
 

Static Public Attributes

static ControlsTutorial_Layout Instance
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, [Optional] string specificStyle)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 5 of file ControlsTutorial_Layout.cs.


The documentation for this class was generated from the following file: