terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Implements Terraria.Graphics.Renderers.IParticle.
Definition at line 42 of file FlameParticle.cs.
References Terraria.Graphics.Renderers.ABasicParticle._frame, Terraria.Graphics.Renderers.ABasicParticle._origin, Terraria.Graphics.Renderers.FlameParticle._packedShaderIndex, Terraria.Graphics.Renderers.ABasicParticle._texture, Terraria.Graphics.Renderers.FlameParticle._timeSinceSpawn, Terraria.Graphics.Renderers.FlameParticle._timeTolive, Terraria.Graphics.Renderers.ParticleRendererSettings.AnchorPosition, Terraria.Graphics.Renderers.FlameParticle.FadeOutNormalizedTime, j__TPar, Terraria.Graphics.Renderers.ABasicParticle.k__BackingField, System.L, Terraria.Graphics.Renderers.ABasicParticle.LocalPosition, Terraria.Main.pixelShader, Terraria.Utils.RandomInt(), Terraria.Graphics.Renderers.ABasicParticle.Rotation, Terraria.Graphics.Renderers.ABasicParticle.Scale, Microsoft.Xna.Framework.Rectangle.Width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.