terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RandomInt() [1/2]

static int Terraria.Utils.RandomInt ( ulong seed,
int max )
inlinestatic

Definition at line 1687 of file Utils.cs.

1688 {
1689 if (!true)
1690 {
1691 }
1692 int num = 31;
1693 return Utils.RandomNext((ulong)4720931368828141568L, num);
1694 }
static Utils()
Definition Utils.cs:2134

References Microsoft.Xna.Framework.Input.L, and Terraria.Utils.RandomNext().

Referenced by Terraria.Graphics.Renderers.FlameParticle.Draw(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_28_ArmOverItem(), and Terraria.Utils.RandomInt().