terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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WorldGenerateMenu_Layout.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework.Graphics
;
3
4
// Token: 0x02000223 RID: 547
5
public
class
WorldGenerateMenu_Layout
:
LayoutDefinition
6
{
7
// Token: 0x06000CD9 RID: 3289 RVA: 0x0003E5AC File Offset: 0x0003C7AC
8
private
void
Awake
()
9
{
10
}
11
12
// Token: 0x06000CDA RID: 3290 RVA: 0x0003E5BC File Offset: 0x0003C7BC
13
public
WorldGenerateMenu_Layout
()
14
{
15
if
(!
true
)
16
{
17
}
18
this.FillingColorCorrupt
= 1;
19
this.FillingColorCrimson
= 1;
20
if
(!
true
)
21
{
22
}
23
base
..ctor();
24
}
25
26
// Token: 0x04001551 RID: 5457
27
public
static
WorldGenerateMenu_Layout
Instance
;
28
29
// Token: 0x04001552 RID: 5458
30
public
String_Layout
Status
;
31
32
// Token: 0x04001553 RID: 5459
33
public
ProgressBar_Layout
Progress
;
34
35
// Token: 0x04001554 RID: 5460
36
public
ProgressBar_Layout
StageProgress
;
37
38
// Token: 0x04001555 RID: 5461
39
public
Texture_Layout
BackingCorrupt
;
40
41
// Token: 0x04001556 RID: 5462
42
public
Texture_Layout
BackingCrimson
;
43
44
// Token: 0x04001557 RID: 5463
45
public
Color
FillingColorCorrupt
;
46
47
// Token: 0x04001558 RID: 5464
48
public
Color
FillingColorCrimson
;
49
50
// Token: 0x04001559 RID: 5465
51
public
String_Layout
GameTip
;
52
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
LayoutDefinition
Definition
LayoutDefinition.cs:11
ProgressBar_Layout
Definition
ProgressBar_Layout.cs:8
String_Layout
Definition
String_Layout.cs:8
Texture_Layout
Definition
Texture_Layout.cs:12
WorldGenerateMenu_Layout.Progress
ProgressBar_Layout Progress
Definition
WorldGenerateMenu_Layout.cs:33
WorldGenerateMenu_Layout.Status
String_Layout Status
Definition
WorldGenerateMenu_Layout.cs:30
WorldGenerateMenu_Layout.StageProgress
ProgressBar_Layout StageProgress
Definition
WorldGenerateMenu_Layout.cs:36
WorldGenerateMenu_Layout.WorldGenerateMenu_Layout
WorldGenerateMenu_Layout()
Definition
WorldGenerateMenu_Layout.cs:13
WorldGenerateMenu_Layout.FillingColorCrimson
Color FillingColorCrimson
Definition
WorldGenerateMenu_Layout.cs:48
WorldGenerateMenu_Layout.GameTip
String_Layout GameTip
Definition
WorldGenerateMenu_Layout.cs:51
WorldGenerateMenu_Layout.BackingCorrupt
Texture_Layout BackingCorrupt
Definition
WorldGenerateMenu_Layout.cs:39
WorldGenerateMenu_Layout.Instance
static WorldGenerateMenu_Layout Instance
Definition
WorldGenerateMenu_Layout.cs:27
WorldGenerateMenu_Layout.FillingColorCorrupt
Color FillingColorCorrupt
Definition
WorldGenerateMenu_Layout.cs:45
WorldGenerateMenu_Layout.BackingCrimson
Texture_Layout BackingCrimson
Definition
WorldGenerateMenu_Layout.cs:42
WorldGenerateMenu_Layout.Awake
void Awake()
Definition
WorldGenerateMenu_Layout.cs:8
WorldGenerateMenu_Layout
Definition
WorldGenerateMenu_Layout.cs:6
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
System
Definition
__ComObject.cs:4
Microsoft.Xna.Framework.Graphics.Color
Definition
Color.cs:12
source
WorldGenerateMenu_Layout.cs
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