terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Logo_Layout.cs
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1using System;
3
4// Token: 0x020001FD RID: 509
6{
7 // Token: 0x06000C9A RID: 3226 RVA: 0x0003DF64 File Offset: 0x0003C164
8 private void Awake()
9 {
10 }
11
12 // Token: 0x06000C9B RID: 3227 RVA: 0x0003DF74 File Offset: 0x0003C174
13 public Logo_Layout()
14 {
15 if (17146 == 0)
16 {
17 }
18 base..ctor();
19 }
20
21 // Token: 0x040012A0 RID: 4768
22 public static Logo_Layout Instance;
23
24 // Token: 0x040012A1 RID: 4769
26
27 // Token: 0x040012A2 RID: 4770
29
30 // Token: 0x040012A3 RID: 4771
31 public Vector2 Location = 17146;
32
33 // Token: 0x040012A4 RID: 4772
34 public float Scale = (float)16256;
35}
class f__AnonymousType0<< Count > j__TPar
static Logo_Layout Instance
void Awake()
Definition Logo_Layout.cs:8
Vector2 Location
ControlAnchor.ControlId AnchorControl
LayoutCalculator.AnchorType Anchor