terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Terraria.GameContent.Achievements.NPCKilledCondition Class Reference
+ Inheritance diagram for Terraria.GameContent.Achievements.NPCKilledCondition:

Public Member Functions

override void Shutdown ()
 
virtual void Load (JObject state)
 
virtual void Clear ()
 
virtual void Complete ()
 
IAchievementTracker GetAchievementTracker ()
 

Static Public Member Functions

static AchievementCondition Create (LocalUser user, params short[] npcIds)
 
static AchievementCondition Create (LocalUser user, short npcId)
 
static AchievementCondition[] CreateMany (LocalUser user, params short[] npcs)
 

Public Attributes

readonly string Name
 

Protected Member Functions

virtual IAchievementTracker CreateAchievementTracker ()
 

Protected Attributes

IAchievementTracker _tracker
 

Properties

AchievementCondition.AchievementUpdate OnComplete
 
bool IsCompleted [get]
 

Private Member Functions

 NPCKilledCondition (LocalUser user, short npcId)
 
 NPCKilledCondition (LocalUser user, short[] npcIds)
 

Static Private Member Functions

static void ListenForPickup (NPCKilledCondition condition)
 
static void NPCKilledListener (Player player, short npcId)
 
static NPCKilledCondition ()
 

Private Attributes

readonly LocalUser _user
 
short[] _npcIds
 
bool _isCompleted
 

Static Private Attributes

const string Identifier = "NPC_KILLED"
 
static Dictionary< short, List< NPCKilledCondition > > _listeners
 
static bool _isListenerHooked
 

Detailed Description

Definition at line 10 of file NPCKilledCondition.cs.


The documentation for this class was generated from the following file: