terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Reimplemented from Terraria.Graphics.Shaders.ShaderData.
Definition at line 223 of file WaterShaderData.cs.
References Terraria.GameContent.Shaders.WaterShaderData._lastDistortionDrawOffset, Terraria.GameContent.Shaders.WaterShaderData._progress, Terraria.GameContent.Shaders.WaterShaderData._usingRenderTargets, DistortionRenderTargetManager.GameDistortionTarget, WaterRenderTargetManager.GameRenderTarget, DistortionRenderTargetManager.Instance, WaterRenderTargetManager.Instance, Terraria.Main.IsGraphicsDeviceAvailable, j__TPar, Terraria.Main.screenHeight, Terraria.Main.screenPosition, Terraria.Main.screenWidth, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.