terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ItemTransferParticle.cs
Go to the documentation of this file.
1using System;
5
7{
8 // Token: 0x02000754 RID: 1876
10 {
11 // Token: 0x17000787 RID: 1927
12 // (get) Token: 0x06003DC5 RID: 15813 RVA: 0x0023A16C File Offset: 0x0023836C
13 // (set) Token: 0x06003DC6 RID: 15814 RVA: 0x0023A180 File Offset: 0x00238380
15 {
17 get
18 {
20 }
22 private set
23 {
24 }
25 }
26
27 // Token: 0x06003DC7 RID: 15815 RVA: 0x0023A190 File Offset: 0x00238390
29 {
30 }
31
32 // Token: 0x06003DC8 RID: 15816 RVA: 0x0023A1A4 File Offset: 0x002383A4
33 public void Update(ParticleRendererSettings settings)
34 {
36 bool flag = this.<IsRestingInPool>k__BackingField;
38 int num = 1;
39 this.<ShouldBeRemovedFromRenderer>k__BackingField = num != 0;
40 }
41
42 // Token: 0x06003DC9 RID: 15817 RVA: 0x0023A1D0 File Offset: 0x002383D0
44 {
45 this._itemInstance.SetDefaults(itemType);
47 if (!true)
48 {
49 }
50 if (!true)
51 {
52 }
53 int num;
54 if (num == 0)
55 {
56 }
57 float x = this.EndPosition.X;
58 float y = this.EndPosition.Y;
59 float x2 = this.StartPosition.X;
60 float y2 = this.StartPosition.Y;
61 }
62
63 // Token: 0x06003DCA RID: 15818 RVA: 0x0023A24C File Offset: 0x0023844C
65 {
66 int num = 1;
69 if (num == 0)
70 {
71 }
74 float scale = this._itemInstance.scale;
75 }
76
77 // Token: 0x17000788 RID: 1928
78 // (get) Token: 0x06003DCB RID: 15819 RVA: 0x0023A2A0 File Offset: 0x002384A0
79 // (set) Token: 0x06003DCC RID: 15820 RVA: 0x0023A2B4 File Offset: 0x002384B4
80 public bool IsRestingInPool
81 {
83 get
84 {
86 }
88 private set
89 {
90 }
91 }
92
93 // Token: 0x06003DCD RID: 15821 RVA: 0x0023A2C4 File Offset: 0x002384C4
94 public void RestInPool()
95 {
97 }
98
99 // Token: 0x06003DCE RID: 15822 RVA: 0x0023A2D8 File Offset: 0x002384D8
100 public virtual void FetchFromPool()
101 {
102 if (!true)
103 {
104 }
105 if (!true)
106 {
107 }
108 }
109
110 // Token: 0x04007C77 RID: 31863
112 private bool <ShouldBeRemovedFromRenderer>k__BackingField;
113
114 // Token: 0x04007C78 RID: 31864
116
117 // Token: 0x04007C79 RID: 31865
119
120 // Token: 0x04007C7A RID: 31866
122
123 // Token: 0x04007C7B RID: 31867
125
126 // Token: 0x04007C7C RID: 31868
128
129 // Token: 0x04007C7D RID: 31869
130 private int _lifeTimeCounted;
131
132 // Token: 0x04007C7E RID: 31870
133 private int _lifeTimeTotal;
134
135 // Token: 0x04007C7F RID: 31871
137 private bool <IsRestingInPool>k__BackingField;
138 }
139}
class f__AnonymousType0<< Count > j__TPar
bool< ShouldBeRemovedFromRenderer > k__BackingField
void Prepare(int itemType, int lifeTimeTotal, Vector2 playerPosition, Vector2 chestPosition)
void Draw(ParticleRendererSettings settings, SpriteBatch spritebatch)
void Update(ParticleRendererSettings settings)
float scale
Definition Item.cs:2270
void SetDefaults(int Type=0)
Definition Item.cs:1006