terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ResourcesAPIInternal.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Bindings
;
3
using
UnityEngineInternal
;
4
5
namespace
UnityEngine
6
{
7
// Token: 0x020000D5 RID: 213
8
[
NativeHeader
(
"Runtime/Misc/ResourceManagerUtility.h"
)]
9
[
NativeHeader
(
"Runtime/Export/Resources/Resources.bindings.h"
)]
10
internal
static
class
ResourcesAPIInternal
11
{
12
// Token: 0x06000459 RID: 1113 RVA: 0x0000818C File Offset: 0x0000638C
13
[
FreeFunction
(
"GetShaderNameRegistry().FindShader"
)]
14
public
static
Shader
FindShaderByName
(
string
name
)
15
{
16
throw
new
MissingMethodException
();
17
}
18
19
// Token: 0x0600045A RID: 1114 RVA: 0x000081A0 File Offset: 0x000063A0
20
[
NativeThrows
]
21
[
FreeFunction
(
"Resources_Bindings::Load"
)]
22
[
TypeInferenceRule
(
TypeInferenceRules
.TypeReferencedBySecondArgument)]
23
public
static
Object
Load
(
string
path, [NotNull(
"ArgumentNullException"
)]
Type
systemTypeInstance
)
24
{
25
throw
new
MissingMethodException
();
26
}
27
28
// Token: 0x0600045B RID: 1115 RVA: 0x000081B4 File Offset: 0x000063B4
29
[
FreeFunction
(
"Resources_Bindings::LoadAll"
)]
30
[
NativeThrows
]
31
public
static
Object
[]
LoadAll
([NotNull(
"ArgumentNullException"
)]
string
path, [NotNull(
"ArgumentNullException"
)]
Type
systemTypeInstance
)
32
{
33
throw
new
MissingMethodException
();
34
}
35
36
// Token: 0x0600045C RID: 1116 RVA: 0x000081C8 File Offset: 0x000063C8
37
[
FreeFunction
(
"Resources_Bindings::LoadAsyncInternal"
)]
38
internal
static
ResourceRequest
LoadAsyncInternal
(
string
path,
Type
type)
39
{
40
throw
new
MissingMethodException
();
41
}
42
43
// Token: 0x0600045D RID: 1117 RVA: 0x000081DC File Offset: 0x000063DC
44
[
FreeFunction
(
"Scripting::UnloadAssetFromScripting"
)]
45
public
static
void
UnloadAsset
(
Object
assetToUnload
)
46
{
47
throw
new
MissingMethodException
();
48
}
49
}
50
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.MissingMethodException
Definition
MissingMethodException.cs:9
System.Type
Definition
Type.cs:12
UnityEngine.Object
Definition
Object.cs:17
UnityEngine.ResourceRequest
Definition
ResourceRequest.cs:12
UnityEngine.ResourcesAPIInternal.Load
static Object Load(string path, [NotNull("ArgumentNullException")] Type systemTypeInstance)
Definition
ResourcesAPIInternal.cs:23
UnityEngine.ResourcesAPIInternal.LoadAll
static Object[] LoadAll([NotNull("ArgumentNullException")] string path, [NotNull("ArgumentNullException")] Type systemTypeInstance)
Definition
ResourcesAPIInternal.cs:31
UnityEngine.ResourcesAPIInternal.FindShaderByName
static Shader FindShaderByName(string name)
Definition
ResourcesAPIInternal.cs:14
UnityEngine.ResourcesAPIInternal.LoadAsyncInternal
static ResourceRequest LoadAsyncInternal(string path, Type type)
Definition
ResourcesAPIInternal.cs:38
UnityEngine.ResourcesAPIInternal.UnloadAsset
static void UnloadAsset(Object assetToUnload)
Definition
ResourcesAPIInternal.cs:45
UnityEngine.ResourcesAPIInternal
Definition
ResourcesAPIInternal.cs:11
UnityEngine.Shader
Definition
Shader.cs:16
System.ExceptionArgument.name
@ name
System
Definition
__ComObject.cs:4
UnityEngineInternal.TypeInferenceRules
TypeInferenceRules
Definition
TypeInferenceRules.cs:7
UnityEngineInternal
Definition
GenericStack.cs:5
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.CoreModule
UnityEngine
ResourcesAPIInternal.cs
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1.10.0