terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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RightSideHUDAnchor_Layouts.cs
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1using System;
3
4// Token: 0x02000238 RID: 568
6{
7 // Token: 0x06000D0C RID: 3340 RVA: 0x0003EAF0 File Offset: 0x0003CCF0
8 private void Awake()
9 {
10 }
11
12 // Token: 0x06000D0D RID: 3341 RVA: 0x0003EB00 File Offset: 0x0003CD00
14 {
15 if (!true)
16 {
17 }
18 base..ctor();
19 }
20
21 // Token: 0x04001745 RID: 5957
23
24 // Token: 0x04001746 RID: 5958
26
27 // Token: 0x04001747 RID: 5959
29
30 // Token: 0x04001748 RID: 5960
32
33 // Token: 0x04001749 RID: 5961
35
36 // Token: 0x0400174A RID: 5962
38
39 // Token: 0x0400174B RID: 5963
40 public float MapSpacing;
41
42 // Token: 0x0400174C RID: 5964
43 public float MapSpacingLarge;
44
45 // Token: 0x0400174D RID: 5965
46 public float EvemtSpacing;
47
48 // Token: 0x0400174E RID: 5966
49 public float BossBarSpacing;
50
51 // Token: 0x0400174F RID: 5967
53
54 // Token: 0x04001750 RID: 5968
55 public bool AllowMapMovement;
56}
class f__AnonymousType0<< Count > j__TPar
static RightSideHUDAnchor_Layouts Instance