class f__AnonymousType0<< Count > j__TPar
UIImageButton(Asset< Texture2D > texture)
void SetVisibility(float whenActive, float whenInactive)
void SetHoverImage(Asset< Texture2D > texture)
Asset< Texture2D > _texture
override void MouseOut(UIMouseEvent evt)
Asset< Texture2D > _borderTexture
override void MouseOver(UIMouseEvent evt)
override void DrawSelf(SpriteBatch spriteBatch)
float _visibilityInactive
void SetImage(Asset< Texture2D > texture)
UIElement< Parent > k__BackingField
CalculatedStyle _dimensions
static int Height(this Asset< Texture2D > asset)
static int Width(this Asset< Texture2D > asset)