terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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NumChunksAvailable
int Terraria.Map.WorldMap.NumChunksAvailable
get
Definition at line
60
of file
WorldMap.cs
.
61
{
62
get
63
{
64
object
lockObject = this.
LockObject
;
65
List<IntPtr>
tileChunksAvailable
= this.
TileChunksAvailable
;
66
long
num = 0
L
;
67
int
size =
tileChunksAvailable
.
_size
;
68
if
(size != 0)
69
{
70
Monitor
.
Exit
(lockObject);
71
}
72
if
(num == 0
L
)
73
{
74
}
75
throw
new
OutOfMemoryException
();
76
}
77
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Collections.Generic.List._size
int _size
Definition
List.cs:394
System.Collections.Generic.List
Definition
List.cs:13
System.OutOfMemoryException
Definition
OutOfMemoryException.cs:9
System.Threading.Monitor.Exit
static void Exit(object obj)
Definition
Monitor.cs:47
System.Threading.Monitor
Definition
Monitor.cs:9
Terraria.Map.WorldMap.TileChunksAvailable
List< IntPtr > TileChunksAvailable
Definition
WorldMap.cs:282
Terraria.Map.WorldMap.LockObject
object LockObject
Definition
WorldMap.cs:279
System.ConsoleKey.L
@ L
Terraria
Map
WorldMap
Generated by
1.10.0