terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BigProgressBarHelper.cs
Go to the documentation of this file.
1using System;
4
6{
7 // Token: 0x02000AE7 RID: 2791
9 {
10 // Token: 0x060051F9 RID: 20985 RVA: 0x00281EFC File Offset: 0x002800FC
11 public static void DrawBareBonesBar(SpriteBatch spriteBatch, float lifePercent)
12 {
13 if (!true)
14 {
15 }
16 Vector2 vector = Main.ScreenSize.ToVector2();
18 rectangle.Inflate(2, 2);
19 if (32640 == 0)
20 {
21 }
22 }
23
24 // Token: 0x060051FA RID: 20986 RVA: 0x00281F38 File Offset: 0x00280138
25 public static void DrawFancyBar(SpriteBatch spriteBatch, float lifeAmount, float lifeMax, Texture2D barIconTexture, Rectangle barIconFrame)
26 {
27 if (!true)
28 {
29 }
30 }
31
32 // Token: 0x060051FB RID: 20987 RVA: 0x00281FCC File Offset: 0x002801CC
33 private static void DrawHealthText(SpriteBatch spriteBatch, Rectangle area, float current, float max)
34 {
35 if (!true)
36 {
37 }
38 Point point;
39 Vector2 vector = point.ToVector2();
40 }
41
42 // Token: 0x060051FC RID: 20988 RVA: 0x00281FEC File Offset: 0x002801EC
43 public static void DrawFancyBar(SpriteBatch spriteBatch, float lifeAmount, float lifeMax, Texture2D barIconTexture, Rectangle barIconFrame, float shieldCurrent, float shieldMax)
44 {
45 if (!true)
46 {
47 }
48 }
49
50 // Token: 0x060051FD RID: 20989 RVA: 0x002820B8 File Offset: 0x002802B8
52 {
53 }
54
55 // Token: 0x04008A5F RID: 35423
56 private const string _bossBarTexturePath = "Images/UI/UI_BossBar";
57 }
58}
class f__AnonymousType0<< Count > j__TPar
static void DrawFancyBar(SpriteBatch spriteBatch, float lifeAmount, float lifeMax, Texture2D barIconTexture, Rectangle barIconFrame)
static void DrawHealthText(SpriteBatch spriteBatch, Rectangle area, float current, float max)
static void DrawBareBonesBar(SpriteBatch spriteBatch, float lifePercent)
static void DrawFancyBar(SpriteBatch spriteBatch, float lifeAmount, float lifeMax, Texture2D barIconTexture, Rectangle barIconFrame, float shieldCurrent, float shieldMax)
static Point ScreenSize
Definition Main.cs:13977
void Inflate(int horizontalValue, int verticalValue)
Definition Rectangle.cs:423