terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BossBar_Layout.cs
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1using System;
2
3// Token: 0x02000192 RID: 402
5{
6 // Token: 0x06000B50 RID: 2896 RVA: 0x00039324 File Offset: 0x00037524
7 private void Awake()
8 {
9 bool flag = this.name.Contains("Mobile");
10 }
11
12 // Token: 0x06000B51 RID: 2897 RVA: 0x00039344 File Offset: 0x00037544
14 {
15 if (!true)
16 {
17 }
18 base..ctor();
19 }
20
21 // Token: 0x04000C6F RID: 3183
22 public static BossBar_Layout Instance;
23
24 // Token: 0x04000C70 RID: 3184
26
27 // Token: 0x04000C71 RID: 3185
29
30 // Token: 0x04000C72 RID: 3186
32
33 // Token: 0x04000C73 RID: 3187
35
36 // Token: 0x04000C74 RID: 3188
38
39 // Token: 0x04000C75 RID: 3189
41
42 // Token: 0x04000C76 RID: 3190
44
45 // Token: 0x04000C77 RID: 3191
47
48 // Token: 0x04000C78 RID: 3192
50
51 // Token: 0x04000C79 RID: 3193
53
54 // Token: 0x04000C7A RID: 3194
56
57 // Token: 0x04000C7B RID: 3195
58 public bool RemainingOnly;
59
60 // Token: 0x04000C7C RID: 3196
62}
class f__AnonymousType0<< Count > j__TPar
static BossBar_Layout Instance
static BossBar_Layout InstanceMobile
Texture_Layout ShieldFill
TransactionButton_Layout BossIcon
Panel_Layout ControllerBarBacking
Panel_Layout BarFrame
Texture_Layout LifeFill
Panel_Layout ControllerBarFrame
TransactionButton_Layout ControllerBossIcon
Panel_Layout BarBacking
String_Layout HealthAmount
Texture_Layout LifeCap
Texture_Layout ShieldCap