terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BossBar_Layout Class Reference
+ Inheritance diagram for BossBar_Layout:

Public Member Functions

 BossBar_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles ([Optional] string specificStyle)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

Panel_Layout BarBacking
 
Panel_Layout BarFrame
 
TransactionButton_Layout BossIcon
 
Panel_Layout ControllerBarBacking
 
Panel_Layout ControllerBarFrame
 
TransactionButton_Layout ControllerBossIcon
 
Texture_Layout LifeCap
 
Texture_Layout LifeFill
 
Texture_Layout ShieldCap
 
Texture_Layout ShieldFill
 
bool RemainingOnly
 
String_Layout HealthAmount
 
string name
 

Static Public Attributes

static BossBar_Layout Instance
 
static BossBar_Layout InstanceMobile
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, [Optional] string specificStyle)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 4 of file BossBar_Layout.cs.


The documentation for this class was generated from the following file: