terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
TwilightHairDyeShaderData.cs
Go to the documentation of this file.
1using System;
7
9{
10 // Token: 0x0200081F RID: 2079
12 {
13 // Token: 0x060042B0 RID: 17072 RVA: 0x0024C018 File Offset: 0x0024A218
15 : base(shader, passName)
16 {
17 }
18
19 // Token: 0x060042B1 RID: 17073 RVA: 0x0024C030 File Offset: 0x0024A230
20 public override void Apply(Player player, [Optional] DrawData? drawData)
21 {
22 Vector2 screenPosition = Main.screenPosition;
23 }
24 }
25}
class f__AnonymousType0<< Count > j__TPar
override void Apply(Player player, [Optional] DrawData? drawData)
TwilightHairDyeShaderData(Ref< Effect > shader, string passName)
static Microsoft.Xna.Framework.Vector2 screenPosition
Definition Main.cs:1973