terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawVineStrip()

void Terraria.GameContent.Drawing.TileDrawing.DrawVineStrip ( Vector2 screenPosition,
Vector2 offSet,
int x,
int startY )
inlineprivate

Definition at line 2046 of file TileDrawing.cs.

2047 {
2048 if (8 == 0)
2049 {
2050 }
2051 if (!true)
2052 {
2053 }
2054 double vineWindCounter = this._vineWindCounter;
2055 int num = 255;
2057 if (lightMap._colors != null && num != 0)
2058 {
2059 return;
2060 }
2061 int <Height>k__BackingField = lightMap.<Height>k__BackingField;
2062 if (num == 0)
2063 {
2064 }
2065 if (!true)
2066 {
2067 }
2068 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.Drawing.TileDrawing._vineWindCounter, and j__TPar.