terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawPartialLiquid()

void Terraria.GameContent.Drawing.TileDrawing.DrawPartialLiquid ( SpriteBatch spriteBatch,
bool behindBlocks,
TileDrawInfo tileCache,
Vector2 position,
Rectangle liquidSize,
int liquidType,
VertexColors colors )
inlineprivate

Definition at line 1213 of file TileDrawing.cs.

1214 {
1215 int num = 1;
1217 short tileSHeader = tileCache.tileSHeader;
1218 if (tileSHeader != 0)
1219 {
1220 return;
1221 }
1222 ushort typeCache = tileCache.typeCache;
1223 if (tileSHeader != 0)
1224 {
1225 return;
1226 }
1227 if (tileSHeader == 0)
1228 {
1229 }
1230 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.DataStructures.TileDrawInfo.tileSHeader, and Terraria.DataStructures.TileDrawInfo.typeCache.