terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GUIWorldOperationProgress.cs
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1using System;
4using UnityEngine;
5
6// Token: 0x02000179 RID: 377
8{
9 // Token: 0x06000ABA RID: 2746 RVA: 0x00036A64 File Offset: 0x00034C64
10 public void Draw()
11 {
12 if (6899 == 0)
13 {
14 }
15 float num = this.scaleAnimationTime;
16 float deltaTime = Time.deltaTime;
17 float num2 = this.alphaAnimationTime;
19 int num3 = 17279;
20 if (num3 == 0)
21 {
22 }
23 string text2;
24 string text = text2 + "%";
25 if (num3 == 0 || num3 == 0)
26 {
27 }
28 }
29
30 // Token: 0x06000ABB RID: 2747 RVA: 0x00036B00 File Offset: 0x00034D00
32 {
33 if (!true)
34 {
35 }
36 string text;
37 return TextureManager.Load(text);
38 }
39
40 // Token: 0x06000ABC RID: 2748 RVA: 0x00036B18 File Offset: 0x00034D18
42 {
43 }
44
45 // Token: 0x04000B12 RID: 2834
46 private float scaleAnimationTime;
47
48 // Token: 0x04000B13 RID: 2835
49 private float alphaAnimationTime;
50
51 // Token: 0x04000B14 RID: 2836
52 private float HMConversionIconScale = (float)16256;
53}
class f__AnonymousType0<< Count > j__TPar
Microsoft.Xna.Framework.Graphics.Texture2D GetIcon()
static Texture2D Load(string name)
static float deltaTime
Definition Time.cs:14