terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ReturnGatePlayerRenderer.cs
Go to the documentation of this file.
1using System;
9
11{
12 // Token: 0x02000760 RID: 1888
14 {
15 // Token: 0x06003E12 RID: 15890 RVA: 0x0023BBB4 File Offset: 0x00239DB4
16 public void DrawPlayers(Camera camera, IEnumerable<Player> players)
17 {
18 }
19
20 // Token: 0x06003E13 RID: 15891 RVA: 0x0023BBF0 File Offset: 0x00239DF0
21 public void DrawPlayerHead(Camera camera, Player drawPlayer, Vector2 position, float alpha = 1f, float scale = 1f, [Optional] Color borderColor)
22 {
23 }
24
25 // Token: 0x06003E14 RID: 15892 RVA: 0x0023BC00 File Offset: 0x00239E00
26 public void DrawPlayer(Camera camera, Player drawPlayer, Vector2 position, float rotation, Vector2 rotationOrigin, float shadow = 0f, float scale = 1f, [Optional] Vector2[] positionalOffsets)
27 {
28 this.DrawReturnGateInWorld(camera, drawPlayer);
29 }
30
31 // Token: 0x06003E15 RID: 15893 RVA: 0x0023BC18 File Offset: 0x00239E18
32 private void DrawReturnGateInMap(Camera camera, Player player)
33 {
34 }
35
36 // Token: 0x06003E16 RID: 15894 RVA: 0x000021DB File Offset: 0x000003DB
37 public void OverReturnGateInWorld(Player player)
38 {
39 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
40 }
41
42 // Token: 0x06003E17 RID: 15895 RVA: 0x0023BC28 File Offset: 0x00239E28
43 private void DrawReturnGateInWorld(Camera camera, Player player)
44 {
45 if (!true)
46 {
47 }
48 int num = 1;
49 if (num == 0)
50 {
51 }
52 if (num == 0)
53 {
54 }
57 if (num == 0)
58 {
59 }
62 int num2 = 2;
64 {
65 if (!true)
66 {
67 }
69 if (num2 == 0)
70 {
71 }
72 if (num2 == 0)
73 {
74 }
75 if (!true)
76 {
77 }
78 if (!true)
79 {
80 }
81 int num3 = 1;
82 int whoAmI = player.whoAmI;
83 if (num3 == 0)
84 {
85 }
86 int myPlayer = Main.myPlayer;
87 Point point;
88 Vector2 vector = point.ToVector2();
90 int size = voidLensData._size;
91 object syncRoot = voidLensData._syncRoot;
92 voidLensData._syncRoot = syncRoot;
96 return;
97 }
98 }
99
100 // Token: 0x06003E18 RID: 15896 RVA: 0x0023BD04 File Offset: 0x00239F04
102 {
103 }
104
105 // Token: 0x04007CCD RID: 31949
107
108 // Token: 0x04007CCE RID: 31950
110 }
111}
class f__AnonymousType0<< Count > j__TPar
SamplerState Sampler
Definition Camera.cs:102
void DrawPlayers(Camera camera, IEnumerable< Player > players)
void DrawPlayerHead(Camera camera, Player drawPlayer, Vector2 position, float alpha=1f, float scale=1f, [Optional] Color borderColor)
void DrawPlayer(Camera camera, Player drawPlayer, Vector2 position, float rotation, Vector2 rotationOrigin, float shadow=0f, float scale=1f, [Optional] Vector2[] positionalOffsets)
static int myPlayer
Definition Main.cs:2337
static bool SmartInteractPotionOfReturn
Definition Main.cs:3049
static Player LocalPlayer
Definition Main.cs:5267
Microsoft.Xna.Framework.? Vector2 PotionOfReturnOriginalUsePosition
Definition Player.cs:22529