terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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IPlayerRenderer.cs
Go to the documentation of this file.
1using System;
6
8{
9 // Token: 0x0200075C RID: 1884
10 public interface IPlayerRenderer
11 {
12 // Token: 0x06003DF7 RID: 15863
13 void DrawPlayers(Camera camera, IEnumerable<Player> players);
14
15 // Token: 0x06003DF8 RID: 15864
16 void DrawPlayerHead(Camera camera, Player drawPlayer, Vector2 position, float alpha = 1f, float scale = 1f, [Optional] Color borderColor);
17
18 // Token: 0x06003DF9 RID: 15865
19 void DrawPlayer(Camera camera, Player drawPlayer, Vector2 position, float rotation, Vector2 rotationOrigin, float shadow = 0f, float scale = 1f, [Optional] Vector2[] positionalOffsets);
20 }
21}
class f__AnonymousType0<< Count > j__TPar
void DrawPlayers(Camera camera, IEnumerable< Player > players)
void DrawPlayerHead(Camera camera, Player drawPlayer, Vector2 position, float alpha=1f, float scale=1f, [Optional] Color borderColor)
void DrawPlayer(Camera camera, Player drawPlayer, Vector2 position, float rotation, Vector2 rotationOrigin, float shadow=0f, float scale=1f, [Optional] Vector2[] positionalOffsets)